Asmodee UK
Best
The original deck-building game and the genre's pioneer, where you are a monarch expanding your tiny kingdom into a sprawling realm. Each turn you draw from your own evolving deck of cards and use coin to acquire new actions, treasures, and victory points from a shared market — building a more powerful engine than your rivals.
The original deck-building game and the genre's pioneer, where you are a monarch expanding your tiny kingdom into a sprawling realm. Each turn you draw from your own evolving deck of cards and use coin to acquire new actions, treasures, and victory points from a shared market — building a more powerful engine than your rivals.
This is the 7th addition to the game dominion.It ads 35 new kingdom cards, new bad cards you give to other players (ruins), new cards to replace starting estates (shelters) and cards you can only get via specific other cards.The central themes are the trash and upgrading.Features an exciting new deck of 500 cards This is an expansion, requires a copy of dominion to play Playing Time: 30 mins Ages 13 2-4 players
The deck-builder steps into an enlightened age of art and invention, adding 300 cards with Projects that grant lasting abilities, Artifacts to fight over, and tokens that let you bank coins and actions for later.
Dominion: Menagerie Essentials: No. of players: 2 - 4 Playing time: 30 minutes Age: 14 + Dominion: Menagerie - Rules of Play says: This is the 13th expansion to Dominion®. It has 400 cards, with 30 new Kingdom cards. There are Horses that save a draw for later, Exile mats that cards can be sent to and rescued from, and Ways that give Actions another option. Events return.
Cornucopia and Guilds is a combined Dominion expansion bringing together two complementary sets: Cornucopia rewards variety by giving bonuses for playing diverse card types, while Guilds introduces coin tokens you can save across turns and lets you pay extra when buying cards for enhanced effects. Together they offer 26 new Kingdom cards and a suite of new mechanics that reward flexible deck-building strategies.
The court is full of intrigue and everyone is scheming their way to the throne. This standalone expansion for Dominion adds 25 new Kingdom cards with dual-purpose choices, and supports up to 6 players when combined with the base game.
Dominion Hinterlands 2nd Edition: Essentials: No. of players: 2-4 Playing time: 30 minutes Age: 14+ Dominion Hinterlands 2nd Edition: - Rules of Play says: Hinterlands is the 6th expansion to Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them. The world is big and your kingdom small. Small when compared to the world, that is; it’s moderate-sized when compared to other kingdoms. But in a big world like this one – big when compared to smaller worlds anyway, if such things exist; it’s moderate-sized when compared to worlds of roughly the same size, and a little small when compared to worlds just a little larger – well, to make a long story short – short when compared to longer stories anyway – it is time to stretch your borders. You’ve heard of far-off places – exotic countries, where they have pancakes but not waffles, where the people wear the wrong number of shirts and don’t even have a word for the look two people give each other when they each hope that the other will do something that they both want to be done but which neither of them wants to do. It is to these lands that you now turn your gaze. Dominion: Hinterlands is an expansion, and cannot be played by itself; to play with it, you need Dominion, or a stand-alone expansion to Dominion (e.g., Dominion: Intrigue first edition). Those provide the Basic cards you need to play (Treasure, Victory, and Curse cards), as well as the full rules for setup and gameplay. Dominion Hinterlands can also be combined with any other Dominion expansions you have.
Dominion Prosperity 2nd Edition: Essentials: No. of players: 2-4 Playing time: 30 minutes Age: 13+ Dominion Prosperity 2nd Edition: - Rules of Play says: This is the 4th expansion to the game of Dominion. It adds 25 new Kingdom cards to Dominion, plus 2 new Basic cards that let players keep building up past Gold and Province. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and powerful expensive cards. Ah, money. There’s nothing like the sound of coins clinking in your hands. You vastly prefer it to the sound of coins clinking in someone else’s hands, or the sound of coins just sitting there in a pile that no one can quite reach without getting up. Getting up, that’s all behind you now. Life has been good to you. Just ten years ago, you were tilling your own fields in a simple straw hat. Today, your kingdom stretches from sea to sea, and your straw hat is the largest the world has ever known. You also have the world’s smallest dog, and a life-size statue of yourself made out of baklava. Sure, money can’t buy happiness, but it can buy envy, anger, and also this kind of blank feeling. You still have problems – troublesome neighbors that must be conquered. But this time, you’ll conquer them in style.
Prosperity adds a new layer of wealth to your kingdom, introducing Platinum coins and Colony victory cards that tower above the standard Gold and Province. Players compete to build economic engines around powerful treasures, VP tokens, and lavish new Kingdom cards that reward those who go big with their buying power.
A large expansion for Dominion set in the twilight of an ancient empire under siege. Adds Debt — a new way to pay for cards by deferring the cost — alongside Events, Landmarks, and Split Piles that pile multiple new card types into the same kingdom slot.
This box combines the Cornucopia and Guilds expansions for Dominion into one convenient package. Cornucopia focuses on variety with cards that reward diverse kingdom builds, while Guilds adds coin tokens you can save and spend later plus cards that benefit from paying extra coins up front.
Dominion - Rising Sun: Essentials: No. of players: 2-4 Playing time: -- minutes Age: --+ Dominion - Rising Sun: - Rules of Play says: We journey now to the islands to the east – or west, depending on where you are relative to them. Here your title is Emperor. They tell you you’re just a figurehead, though you can still order whatever breakfast you want. They may be right; you did get that breakfast. Your ceremonial sword and armor are made of paper. The samurai never let you into their tea parties, and the ninjas are always tying your shoelaces together. And the epic poem they wrote about you is only 17 syllables long. Rice has been adopted as currency, and no-one seems to even be trying to get your face onto the grains. But when you wake up each morning and look out over the land, life doesn’t seem so bad. Now, what’s for breakfast?
Plunder: Essentials: No. of players: 2-4 Playing time: 30 minutes Age: --+ Plunder: - Rules of Play says: Across the sea, they have so much stuff. And it's so much better than your stuff. Finer craftsmanship. Better quality materials. Shinier. They have crowns, tiaras, and diadems — and that's just the hats. It's time to get some of that stuff. You want an easy life, and you're prepared to work hard for it, so you've rounded up some old salty dogs, plus a sourpuss and a bitter goldfish. And set sail. The sea is a harsh mistress, but a good cook, at least if you like everything really salty. There are red skies tonight, so they'll be making a batch of Sailor's Delight, which you understand to have tuna fish in it. And soon you'll be attacking merchant ships and taking their treasure. But the real treasure is the happy memories you'll be making.
The first expansion for Dominion, revised and updated for the second edition. Replaces six Kingdom cards from the first printing with new options and includes one additional card, plus streamlined rule refinements. Not a standalone product — a copy of Dominion is required to play.
A promo Victory card originally released through Spielbox magazine, designed as a replacement for Silk Road in Dominion: Hinterlands Second Edition. Each copy contains twelve Victory cards plus the randomizer card.
Sail into new waters with Dominion: Seaside, where your kingdom reaches beyond the horizon to islands and distant shores. This second edition adds nine new Kingdom card types while refreshing and slightly reworking several existing cards, giving seafaring Dominion fans a freshly stocked fleet.
Dominion Intrigue 2nd Edition Essentials: No. of players: 2 - 4 Playing time: 30 minutes Age: 14 + Dominion Intrigue 2nd Edition- Rules of Play says: Dominion: Intrigue Second Edition is now an expansion for Dominion or Dominion Second Edition and not a standalone game! Containing 26 Kingdom card types, some of which are brand new, that can be used with the base game, while also adding rules for playing with up to eight players at two tables or for playing a single game with up to six players.
Dominion Allies: Essentials: No. of players: 2-4 Playing time: 30-60 minutes Age: 14+ Dominion Allies: - Rules of Play says: It's a celebration! People are dancing in the streets, and riding horses through the dance halls. You've finally formed an alliance with the barbarians to the north. Instead of the streets running red with blood, they'll run, well, the usual color — let's not focus on what color the streets run. The point is, there's peace. Sure, negotiations were tricky. The barbarians are uncouth; they have no five-second rule and stick out the wrong finger when drinking tea. There are perks, too, though. They've given you skulls to drink mead out of and spices to get rid of the skull aftertaste. And you've given them stuff in return: forks, mirrors, pants. It's great for everyone. And with this treaty out of the way, you can get to work on your other neighbors. Soon, all the allies will be yours. Dominion: Allies, the 14th expansion in the Dominion series, contains 400 cards, with 31 new Kingdom card piles that contain allies who will do favors for you and split piles that you can rotate.
Life is either a daring adventure or nothing.You're not sure which, but at least you've narrowed it down.You are rich with life experiences, but have had trouble trading them for goods and services.It's time to seek your fortune, or anyone's really, whoever's is closest.To the west there's a land of milk and honey, full of giant bees and monstrous cows.To the east, a land of eggs and licorice.To the north, treacherous swamps; to the south, loyal jungles.But all of them have been thoroughly pillaged..
Dominion: Hinterlands Essentials: No. of players: 2 - 4 Playing time: 30 minutes Age: 13 + Dominion: Hinterlands - Rules of Play says: Dominion: Hinterlands is the sixth addition to the game of Dominion. It adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions. The central theme is cards that do something immediately when you buy them or gain them. Requires Dominion to play!. Dominion: Hinterlands Review: Don't just take our word for it! Check out this review of Dominion: Hinterlands.
The eleventh expansion to the deck-building classic Dominion introduces a moonlit theme of dreams, nightmares, and otherworldly bargains. Players gain access to Night cards played after the Buy phase, Heirlooms that replace starting Coppers, and Fate and Doom cards that hand out Boons and Hexes. Whimsical characters like vampires, leprechauns, and werewolves twist familiar deck-building patterns into something stranger.
There are strange things going on in your basement laboratories. They keep calling up for more barrels of quicksilver, or bits of your hair. Well it's all in the name of progress. They're looking for a way to turn lead into gold, or at least into something better than lead. Dominion: Alchemy is an expansion, and cant be played by itself in order to play with it, you need Dominion, or a standalone expansion to Dominion (Dominion: Intrigue). Those provide the Basic cards you need to play (Treasure, Victory, and Curse cards), as well as the full rules for setup and gameplay.
Asmodee UK
Best