
A cooperative deck-building card game where one to four players take on the roles of iconic Marvel heroes — Spider-Man, Captain Marvel, Iron Man, Black Panther, and Captain America — to battle classic villains. Each hero has its own pre-built deck that players can customise as they unlock more cards.
A cooperative deck-building card game where one to four players take on the roles of iconic Marvel heroes — Spider-Man, Captain Marvel, Iron Man, Black Panther, and Captain America — to battle classic villains. Each hero has its own pre-built deck that players can customise as they unlock more cards.
Trickster Takeover is a scenario pack for Marvel Champions pitting heroes against the devious duo of Enchantress and Loki. Two villainous scenarios are included, with the Loki scenario also supporting a brand-new Epic Multiplayer Mode — the first in Marvel Champions — where any number of players can join forces against the trickster god. Requires the base game.
Jubilee Hero Pack: Marvel Champions: Essentials: No. of players: -- Playing time: -- minutes Age: --+ Jubilee Hero Pack: Marvel Champions: - Rules of Play says: Orphaned as a teenager, Jubilation Lee survived on her own by taking up residence in her favorite shopping mall. After her mutant power to generate explosive energy manifested, she found a new home with the X-Men. Now, she uses her powers as the colorful hero, Jubilee—and she’s bursting her way into your games of Marvel Champions: The Card Game! With her unique emphasis on spending resources of different types, Jubilee is a flashy hero that can brighten up your battles. Within this Hero Pack, you will find Jubilee, her fifteen signature cards, and a full assortment of Justice cards inviting you to shine some light on the villain’s schemes. This pack also includes a bonus modular encounter set featuring the assassin (and death trap enthusiast) Arcade!
Gamora joins Marvel Champions as a deadly and versatile hero who can draw from up to six cards outside her primary Aggression aspect. This hero pack includes her fifteen signature cards plus an Aggression pre-built deck that also samples Protection and Justice events. Her combo potential and ability to both deal damage and thwart makes her a valuable addition to any team.
The porcine powerhouse Spider-Ham whams his way into Marvel Champions with wacky cartoon physics, goofy antics, and the ability to absorb punishment like a champ. This pack includes Spider-Ham's hero card, fifteen signature cards, a full Justice aspect deck, and the Inheritors bonus modular encounter set featuring one of Spider-Man's most terrifying villain families.
Valkyrie charges into battle as a brand-new playable hero, bringing her dueling-focused Aggression deck and powerful attacks to the cooperative card game. Includes her hero card, sixteen signature cards, and a pre-built deck ready to play from the box.
The Incredible Hulk smashes into Marvel Champions with his own Hero Pack, featuring a ready-to-play 40-card deck built around Bruce Banners raw, unstoppable rage. Use the Hulks massive strength and resilience to pummel villains into submission, or rely on Banners scientific genius when brute force alone wont cut it.
X-23 joins the battle in Marvel Champions: The Card Game — the ferocious clone of Wolverine brings her signature claws and healing factor alongside her adopted sister Gabby as an offensive powerhouse Hero Pack. Includes 16 signature cards and a full Aggression card suite.
Marvel Champions is a co-operative card game for one to four players, published by Fantasy Flight Games (FFG). Embody your favourite hero, team up with friends and take on Marvels most infamous villains! The base game enables you to play as Iron Man, Captain Marvel, Spider-Man, Black Panther, and She-Hulk. Together you will combine your powers to take down Rhino, Klaw or Ultron. Marketed as a Living Card Game (LCG), FFG will support Marvel Champions with regular releases of new products, including Hero Packs, and Campaign expansions. It will also release new Scenario Packs, such as The Once and Future Kang Scenario. Note: This product is an expansion to the base game. To play with this product, The Once and Future Kang Scenario, you require a copy of the Marvel Champions base-game. In Once and Future Kang, you and your friends will be faced with Kang the Conqueror. Your team will face off against Kang in the present day, and across multiple time streams; battling incarnations of Kang through the centuries. This is a scenario unlike those you have experienced before. Should you overcome Kangs first stage assault, he will unleash his temporal powers! The heroes will be divided, separated by time and space. Each must face, and overcome a different iteration of Kang, only then can they begin to regroup. The survivors must then make ready for the final showdown. Player Count: 1 - 4Time: 45 - 90 minutesAge: 14+ VIDEO
Blast off beyond Earth as Rocket Raccoon and Groot join the hero roster to battle cosmic threats including Ronan the Accuser and The Collector. This campaign box delivers five new villain scenarios playable as standalone encounters or chained into a full space-spanning campaign.
Bucky Barnes brings his cybernetic arm and lethal skills to your Marvel Champions table, focusing on Aggression and fierce protective combat. Includes 15 signature cards, a full Aggression card set, and a 40-card pre-built deck ready to play right out of the box.
Sam Wilson takes to the skies in this hero pack for Marvel Champions, bringing his aerial combat abilities and empathic bird connection to any team. Includes Falcon's unique deck of 15 signature cards, a full assortment of Leadership cards, and a bonus Fixer modular encounter set — plus a ready-to-play 40-card deck.
Spider-Man's world explodes into Marvel Champions as Ghost-Spider and Miles Morales Spider-Man join the roster with fully pre-built decks, ready to take on Sandman, Venom, Mysterio, and the Sinister Six. The fourth campaign expansion adds six new villains and a brand-new cinematic campaign. Requires the Marvel Champions Core Set to play.
Shrink down to insect size and pack a mighty punch as Scott Lang, the Ant-Man! This hero pack brings a ready-to-play Ant-Man deck to Marvel Champions, complete with his signature size-shifting abilities and a new nemesis scenario to challenge your team.
The agents of S.H.I.E.L.D. step out of the shadows and onto the table — take control of Maria Hill or Nick Fury, expose a traitor within the agency, and battle A.I.M. across five brand-new scenarios in this eighth campaign expansion.
Drax the Destroyer joins Marvel Champions with a vengeance-fueled deck focused on punishment — every time a villain wrongs you, you get stronger. Comes with 15 signature cards and a pre-built Protection deck ready to play out of the box.
The X-Men join the fight in Marvel Champions' fifth campaign expansion, bringing Colossus and Shadowcat as new playable heroes alongside iconic villains Sabretooth, the Sentinels, and Magneto across five brand-new scenarios. Play each scenario individually or chain them together into a full X-Men campaign in this definitive mutant expansion.
Simon Williams — the ionic-powered movie star turned Avenger — makes his Marvel Champions debut as a Justice hero with a unique energy manipulation theme. This hero pack includes Wonder Man and his signature cards, a 40-card pre-built Justice deck focused on overpaying for powerful effects, and a nemesis set pitting him against his cyborg brother, Grim Reaper.
Fear No Evil drops Echo and Daredevil into the Marvel Champions universe, giving you two new heroes to take on your favourite scenarios. Echo brings a unique ability set rooted in her photographic reflexes, while Daredevil relies on his heightened senses and acrobatic fighting style to outmanoeuvre any villain.
Deadpool Expanded Hero Pack: Marvel Champions: Essentials: No. of players: -- Playing time: -- minutes Age: --+ Deadpool Expanded Hero Pack: Marvel Champions: - Rules of Play says: Oh yeah, we’re doing this. You know him, you love him, it’s the wacky and wonderful Merc with the Mouth, Deadpool! This fourth-wall-breaking hero has finally arrived in Marvel Champions: The Card Game, and he’s coming in a larger Hero Pack than the others! Deadpool’s all about risk-reward gameplay, with an ability that makes him nearly immortal but also adds acceleration tokens to the main scheme. His pack also comes with a brand-new aspect for the game: the ‘Pool aspect! In this 78-card Hero Pack, you’ll find Deadpool, his fifteen signature cards, and a bunch of ‘Pool aspect cards for you to play around with, including some extras in the back of the pack for you to experiment with!
Shuri, princess of Wakanda, has taken up the mantle of Black Panther and is bringing her genius intellect and adaptable fighting style to Marvel Champions. This hero pack includes Shuri-s hero card, 15 signature cards, a full set of Justice cards, and a bonus modular encounter set featuring Joystick of the Thunderbolts. Requires the base game.
X-Force arrives in Marvel Champions as the sixth campaign expansion, featuring new heroes Cable and Domino alongside notorious villains like Juggernaut and Mister Sinister. Five brand-new scenarios pit players against the Marauders and a shadowy plot centered on the mutant Hope Summers.
The Rogue Hero Pack introduces the X-Men's power-absorbing southern belle as a playable hero for Marvel Champions: The Card Game, along with her signature Touched mechanic that lets her borrow abilities from fellow heroes. Comes with a pre-built Protection deck, sixteen signature cards, and a bonus modular encounter set featuring the cybernetic Reavers.
Silk — Cindy Moon, the other spider-bitten hero — swings into Marvel Champions as a versatile protection specialist who adapts to any threat on the fly. This hero pack includes Silk, her fifteen signature cards, a full Protection aspect suite, and a bonus encounter set featuring Atlas of the Thunderbolts.
Norman Osborn and his sadistic alter ego the Green Goblin come to Marvel Champions: The Card Game in this 78-card scenario pack, bringing two new challenging scenarios and four modular encounter sets that can be mixed into any game.
Four villains hit the streets simultaneously as the Wrecking Crew breaks out of prison — Wrecker, Piledriver, Bulldozer, and Thunderball each bring their own side scheme and deck to a single climactic scenario. Can your heroes handle a gang where every member hits like a freight train?
NeXt Evolution is the sixth campaign expansion for Marvel Champions, bringing the X-Force team to the card game with Cable and Domino as new playable heroes, each with pre-built decks. Five brand-new scenarios feature classic villains including Juggernaut and Mister Sinister, playable standalone or as a full campaign. Requires Marvel Champions: The Card Game to play.
She-Hulk and Vision clash in a customizable 90-card scenario pack built around the Marvel Civil War storyline. Eight modular encounter sets let you mix and match faction cards, and an optional competitive mode pits two teams against each other in a race to defeat the opposing leader.
The Superhero Registration Act divides Earth's mightiest heroes as Iron Man and Captain Marvel face off against Captain America and Spider-Woman in this massive expansion. New heroes Tigra and Hulkling join the fight alongside fully customisable scenarios and an optional competitive mode where two teams race to eliminate each other's leader.
Parker Robbins stumbled upon demonic boots and a crimson cloak, and now as the Hood he runs a sprawling criminal empire through New York City. This scenario pack introduces the Hood as a new villain plus nine modular encounter sets to mix into any Marvel Champions campaign.
Wield the power of Mjolnir and take on the game's greatest threats as the Asgardian God of Thunder. This hero pack for Marvel Champions brings Thor's signature deck to the table along with a new nemesis scenario to face.
Marvel Champions: The Galaxy's Most Wanted ExpansionMarvel Champions is a Living Card Game (LCG) from Fantasy Flight. That means that it will continue to grow and expand roughly monthly with new content. The good news is that this content is not random booster packs but set cards, like hero expansion decks, new schemes and villains.
The game play is cooperative and based around hand management. Each hero has some cards that are specific to them and then you either use a prebuilt deck, or take cards from two other decks, a general deck with generic cards and one of four attribute decks. These are leadership, justice, aggression and protection. Helpfully the deck names are an accurate description of what the cards will do! Cards are super important as every card you play must be paid for by other cards.It is fun to fit characters with their best themed deck, Captain America with a leadership build for example, but also fun to mix it up a little too, especially given the challenge of the villains. Villains come into play with their own decks, with a main scheme you must stop, minions, side schemes and more. Interestingly each hero can be in their heroic form or their alter ego and the villain reacts differently to each. Villains will directly attack heroes, but if the hero is in their alter ego form then the villain doesn't know who they are and will therefore continue with their evil scheme. The game is thematic and fun to play providing a good challenge for players and meaningful team-ups. Dance off bro! This second campaign box for Marvel Champions brings heroes Groot and Rocket into the game along with five new villains including Ronan the Accuser and The Collector. Playable as a campaign or single encounters this expansion adds a lot more content!Player Count: 1-4Time: 45-90 MinutesAge: 14+
When Steve Rogers was deemed too frail to enlist during World War II, he took part in a secret government program to transform him into the world's first Super-Soldier. With the help of a revolutionary serum, Rogers emerged from the experiment as the embodiment of physical perfection. Now in peak condition, Rogers served as a special operative and a bastion of freedom in World War II until an accident near the end of the war submerged him in ice for decades. Discovered by the Avengers in the modern era, Captain America continues to fight for the American Dream. A man out of time, but never out of courage. Fantasy Flight Games is proud to announce the Captain America Hero Pack for Marvel Champions: The Card Game! With his iconic shield made of pure vibranium, Captain America can lead the charge against even the most fearsome of foes, inspiring those around him with legendary valor. Like all Hero Packs, the Captain America Hero Pack includes a fully-playable deck right out of the box that includes 15 Hero cards, 17 cards from the Leadership aspect, and 8 basic cards. Additionally, look for Captain America's signature obligation and nemesis set, and three copies of one new card for each of the other aspects! This deck brings Captain America to the forefront of the action with his trusty shield, as he assists the heroes around him while calling on new Avengers to join the fight!
The agents of S.H.I.E.L.D. step out of the shadows and into the spotlight in Marvel Champions' eighth campaign expansion. Play as Maria Hill or Nick Fury — each with a pre-built deck — and take on covert threats from A.I.M. while exposing a traitor within your own agency. Five brand-new scenarios can be played standalone or chained together into an epic campaign.
The son of Zeus joins the Marvel Champions roster, armed with godlike strength and the ability to take on legendary labors for powerful rewards. Includes a Leadership hero deck and a new nemesis scenario pitting Hercules against Ares.
Magneto brings his mastery over magnetism to Marvel Champions as a playable hero. Includes his 15 signature cards, a full Leadership deck, and a bonus Hellfire Club modular encounter set to add a new threat to your games.

Zatu Games

Rules of Play

Rules of Play

Zatu Games

Zatu Games

Asmodee UK

Rules of Play

Zatu Games

Rules of Play

Rules of Play

Rules of Play

Asmodee UK