
Lead a fellowship of heroes on perilous quests across Middle-earth, working together to outlast the looming threat before it overwhelms you. A cooperative deck-builder where every scenario is a fresh tale and the game itself plays the role of Sauron.
Lead a fellowship of heroes on perilous quests across Middle-earth, working together to outlast the looming threat before it overwhelms you. A cooperative deck-builder where every scenario is a fresh tale and the game itself plays the role of Sauron.
The chase after Gollum winds through the rocky hills of the Emyn Muil. This Shadows of Mirkwood adventure pack delivers the games first single-card quest along with new heroes, allies and attachments to bolster your decks.
The Road to Rivendell Nightmare Deck ramps up the difficulty of the beloved Road to Rivendell scenario, adding brutal new encounter cards that test even veteran heroes of Middle-earth. Part of the official Nightmare Mode series for The Lord of the Rings: The Card Game, this deck replaces encounter cards for a harder challenge.
The Corsair fleet besieges Dol Amroth and the heroes must fight ship-to-ship to save the city. This Nightmare Deck floods the harbour with fresh vessels and randomises your objectives, raising the stakes of an already desperate naval defence.
The third Against the Shadow cycle Adventure Pack — heroes race to save villagers from Orcish siege and spreading fires at Amon Din, fighting on two fronts in a tense rescue mission.
Chase a giant spider into the cobweb-choked tunnels beneath the Harad desert in this Adventure Pack, where progress can slip away the moment you lose your bearings underground.
One to four players join forces with the Dunedain rangers to defend Eriador from the resurgent evil of Angmar across nine thematic scenarios that form a sequential campaign, facing orcs, trolls, wraiths, and a sorcerous villain. This campaign expansion collects the full Angmar Awakened cycle in one box for immersive Lord of the Rings storytelling at the table.
The Dwarves of Durin Starter Deck is a pre-built expansion for The Lord of the Rings: The Card Game built around delving through your deck and drawing on Dwarven kinship bonds. It ships with a fully playable Lore deck and additional cards for those who want to expand further. Perfect as a second deck for a friend looking to join an existing Core Set player.
Saruman's treachery is revealed as the heroes of Middle-earth retrace the events of The Two Towers in this Saga Expansion for The Lord of the Rings: The Card Game. Six new scenarios follow the Fellowship from Amon Hen to the fields of Rohan, adding new heroes, player cards, campaign boons, and burdens.
The Riders of Rohan Starter Deck is a pre-built expansion for The Lord of the Rings: The Card Game, focused on hit-and-run tactics and abilities that trigger when allies leave play. It includes a fully playable Aggression deck right out of the box as well as additional cards for deckbuilding. Perfect for new players who want their own deck to bring alongside a friend's Core Set.
Head deep into the jungles of Harad to capture Oliphaunts as mounts — the first Adventure Pack of the Haradrim cycle, adding a new hero and nine player cards focused on paired Traits and Haradrim alliances.
The heroes of Middle-earth must face an ancient and terrible evil awakened in the frozen north in this sixty-card Adventure Pack for The Lord of the Rings: The Card Game, culminating the Angmar Awakened cycle. Undead warriors and sorcerous dangers make this one of the game's most challenging scenarios.
The Elves of Lórien Starter Deck is a themed pre-built deck for The Lord of the Rings: The Card Game, built around the graceful Silvan elves and their tactical synergies. Players can field a 53-card deck right out of the box, triggering ally abilities repeatedly for maximum effect. It makes a perfect on-ramp for new players or a borrowable deck to lend a friend their first taste of the game.
Heroes sail the western ocean of Middle-earth in nine scenarios spanning Corsair raids, Numenorean ruins, and a treacherous battle to defend the Grey Havens. A persuasive villain commands a powerful fleet, and only the most cunning fellowship will be able to unravel the conspiracy of the deep.
A standalone adventure for the Woodmen of Wilderland: defend the settlement of Hrogar's Hill against Dagnir, a vengeful mother dragon whose fury threatens to reduce the stronghold to ash.
A terrifying many-tentacled beast lurks in the dark waters before the Gates of Moria, and the heroes must defeat it or be dragged into the depths. This sixty-card Adventure Pack for The Lord of the Rings: The Card Game is part of the Dwarrowdelf cycle and adds new Dwarf-themed player cards.
Return to Mirkwood Nightmare Deck cranks up the peril of one of The Lord of the Rings: The Card Game's classic scenarios, swapping in brutal new encounter cards that will challenge even seasoned players. Part of the official Nightmare Mode series, it transforms a familiar adventure into a punishing test of your deck-building skills.
Heroes delve into the ancient history of the Rings of Power in this sixty-card Adventure Pack for The Lord of the Rings: The Card Game, part of the Ring-maker cycle. New player cards and a scenario set in the ruins of Ost-in-Edhil challenge players to uncover Celebrimbor's hidden forge.
The Treason of Saruman is the fifth Saga expansion for The Lord of the Rings LCG, taking players through three scenarios based on the first half of The Two Towers. Aragorn, Legolas, and Gimli race to rescue Merry and Pippin while the defense of Rohan hangs in the balance at Helms Deep, and the Ents march on Isengard.
Enter the service of Saruman the White as wild Dunlendings, prowling orcs and dark creatures gather around the Gap of Rohan. Three new scenarios, two heroes and a wealth of player cards lay the foundation for the Ring-maker cycle.
A custom scenario kit that plunges players into the ancient underground realm of Khazad-dûm, filled with Spiders, Goblins, and hand-picked perils from your personal encounter deck. Features cooperative play and a team-versus-team variant where each side builds the encounter deck to challenge the other. Integrates with The Mines of Moria custom scenario pack.
While Frodo, Sam, and Gollum journeyed through the glades of Ithilien, Aragorn and his companions fought the battle of Helm’s Deep and rode to the wreck of Isengard to deal with the traitor, Saruman. After obtaining a Palantír from that encounter, Aragorn learned much of the Enemy’s movements, and now he and his companions must ride to the aid of Gondor while the Ring-bearer draws ever closer to Mount Doom… Fantasy Flight Games is proud to announce The Return of the King, the final repackaged expansion for The Lord of the Rings: The Card Game! This expansion combines all of the contents from The Flame of the West and The Mountain of Fire. Experience the conclusion of the journey to destroy the One Ring in this epic expansion. This expansion contains six scenarios that recreate the adventures featured in the third part of the legendary The Lord of the Rings saga. In this box, you’ll also find over 60 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign.
A standalone scenario pack that sends your Fellowship to the high seas to hunt down the monstrous Corsair warship Dreadnaught before it terrorizes Middle-earth's coasts. A unique nautical adventure for the cooperative card game.
Framsburg, the ancient city of legendary dragon-slayer Fram son of Frumgar, holds the enchanted sword Wormsbane — the only weapon that can fell the dragon Dagnir terrorising Wilderland. Players venture into the cursed ruins where an oppressive dread signals they are not alone. The Ghost of Framsburg is Adventure Pack 4 of the Ered Mithrin cycle.
The climactic finale of the Against the Shadow cycle pits heroes against one of Mordor's undying Nazgul captains in this cooperative card game adventure. New player cards reinforce the Gondor trait and support mono-sphere deck building.
The Sands of Harad is the sixth deluxe expansion for The Lord of the Rings: The Card Game. Set immediately after the events of The Grey Havens and the Dream-chaser cycle, The Sands of Harad gives you and your heroes a chance to explore the strange lands and cultures to the south of Middle-earth… provided you can first make your escape through the streets of Umbar. Three new scenarios carry you from the coast, deep into the desert of Harad, and then back within the reach of Mordor and the Dark Lord's Orcs, although in such a fashion as you have never seen before. Along the way, you're bound to encounter countless ferocious Haradrim, gruelling environmental effects, and deadly desert predators. You will also have to overcome the ancient animosities that have long festered between the Men of Gondor and those of Harad. Meanwhile, your desperate journeys may also lead to desperate alliances, and you'll find a pair of heroes who make each other stronger, as well as a cluster of new player cards that require paired Traits to trigger, but that then offer tremendous rewards. You'll also find new allies for each sphere of influence and a game-changing side quest that allows you to ignore resource matching on the first ally you play each turn.
Frodo and Sam must navigate the treacherous paths through Mordor in this Saga Expansion for The Lord of the Rings: The Card Game, covering the events of The Two Towers' final chapters. New campaign scenarios, Boons, and Burdens reflect the mounting weight of the One Ring as the hobbits struggle toward Mount Doom.
The Defenders of Gondor Starter Deck is a pre-built expansion for The Lord of the Rings: The Card Game, centered on high-risk, high-reward gameplay and holding strong in the face of overwhelming odds. It comes with a fully playable Leadership deck and additional deckbuilding cards. An ideal entry point for players joining a friend who already owns the Core Set.
The eighth deluxe expansion for Lord of the Rings: The Card Game sends your Fellowship beyond the reach of Mordor to Dorwinion and the cursed Hills of Rhun, facing a cult that has fallen to the sway of the Dark Lord. Features the game's first double-sided hero and introduces the new Contract card type.
Ambush a Haradrim tribute caravan sheltering inside a crumbling desert fortress in this Adventure Pack, which adds a Spirit hero with Rohan ties and a clutch of Rohan and Song-themed player cards.
Brave the perilous forests and caves of Mirkwood in this 82-card expansion for The Lord of the Rings: The Card Game, featuring two new scenarios. Track down goblins who have raided a woodland settlement in The Oath, then venture deep into their lair for a daring rescue in The Caves of Nibin-Dum.
The heroes of Middle-earth find themselves caught between rival factions in the ruined city of Tharbad, pursued by spies and must evade capture in this sixty-card Adventure Pack for The Lord of the Rings: The Card Game. Part of the Ring-maker cycle, it adds new player cards centered on Dunedain Rangers.
Your fellowship pushes into the darkened halls of Carn Dum for a final showdown against ancient Angmar sorcery in this Adventure Pack for the LCG. The dead rise and fallen companions may return as enemies, with new player cards expanding your options for the Angmar Awakened cycle.
The Over Hill & Under Hill Nightmare Deck replaces encounter cards in the original Hobbit Saga scenario with far more dangerous alternatives, raising the stakes for heroes venturing into goblin-infested mountains. An official Nightmare Mode deck for The Lord of the Rings: The Card Game.
The first Adventure Pack in the Dream-chaser Cycle, sending heroes on a desperate high-seas chase to reclaim a stolen relic from the pirate vessel Stormcaller. Sixty new cards introduce a unique racing scenario with quest decks for both the heroes and the pursuing Corsairs.
For nearly seven hundred years, the Witch-king of Angmar terrorised the North from his fortress at Carn Dûm. Though his forces were eventually defeated, the shadow of his evil still lingers across the wild lands of Eriador. In this Adventure Pack scenario, the heroes ally with the Dúnedain Rangers to rescue a captive comrade, only to find their pursuit leading ever northward into the haunted hills of Angmar.
A saga expansion that sends players through the Shire and on to Rivendell, recreating the first half of The Fellowship of the Ring across three quests. Includes exclusive Hobbit hero cards and a new Frodo ally card.
The Khazad-dum Nightmare Deck replaces the encounter cards in the original Khazad-dum Deluxe Expansion scenarios with far more dangerous alternatives, turning familiar adventures in Moria into brutal new challenges. An official Nightmare Mode addition for The Lord of the Rings: The Card Game.
The Goblins of Mount Gram have captured a host of Rangers and heroes deep within their dark stronghold. Lead a daring prison break through tainted lands where ancient evils still linger, racing to free your allies before the goblins close in.
Return to Mirkwood expands the card pool for The Lord of the Rings: The Card Game with 60 new cards, including a challenging new Quest, a new hero, and three copies each of new attachments, allies, and events.
Eight playable heroes from the Grey Havens and Dream-chaser cycle are gathered here, including Denethor, Glorfindel, and Cirdan the Shipwright. All player cards and customization options from that cycle come together in one essential expansion for players completing their collection.
The fourth Dwarrowdelf cycle Adventure Pack — heroes venture into the lightless tunnels of Moria, battling Goblins and navigating treacherous paths where one wrong turn means getting hopelessly lost.
The Vengeance of Mordor cycle reaches its dramatic conclusion as your heroes lay siege to a fortress deep in the heart of Mordor, racing to liberate captive prisoners and confront the villainous Thane Ulchor. This adventure pack includes a new Spirit Aragorn, player cards for every sphere, and a new contract that unlocks exciting deckbuilding possibilities.
A mighty dragon terrorizes the Wilderlands of Rhovanion, and it's up to the heroes of Middle-earth to stop it. This Campaign Expansion for The Lord of the Rings: The Card Game packages all nine scenarios from The Wilds of Rhovanion and the Ered Mithrin cycle into one box, with all-new campaign content tying the adventures together.
The conspirators who slipped through the shadows of Minas Tirith have fled the city, and the chase leads the heroes deep into the wild Druadan Forest in this Against the Shadow cycle adventure.
As Mordor's shadow spreads, you take it upon yourself to escort a band of displaced wanderers to safety across the perilous lands beyond the Edge of the Wild. Treacherous roads and unknown dangers test whether you can deliver them to peace.
An adventure pack for the cooperative Lord of the Rings card game, sending heroes into a desolate dragon-haunted wasteland in pursuit of new perils and player cards.
The great host of Lothlórien marches on Dol Guldur in this standalone scenario for the Lord of the Rings card game. Players can battle the Necromancer's forces in Standard Mode for 1–4 heroes or join forces in Epic Multiplayer Mode for up to 12. Break the walls, free the prisoners, and drive Sauron's shadow from the south.
Delve into the half-sunken ruins of Belegost, battling traps, dungeon denizens, and a fire-breathing dragon in this classically styled standalone scenario for the Living Card Game.
The rangers of the north battle dark forces that have invaded the ancient kingdom of Arnor in this Deluxe Expansion for The Lord of the Rings: The Card Game, opening the Angmar Awakened cycle. New Dunedain and Ranger player cards give heroes new ways to track and hunt their enemies across the wilderness.
The fifth Haradrim cycle Adventure Pack — heroes fight their way through Cirith Gurat's Iron Pass to free captured Haradrim allies from Orcish captivity.
Journey up the Anduin into the treacherous wilds north of Mirkwood, where Goblins lurk and mysterious Spiders spin webs across three new scenarios. You are sworn to protect a band of refugees fleeing Mordor's reach toward the safety of Dale and the prosperous kingdom of Rhovanion.
Heroes plunge into the ancient tunnels of Moria in this sixty-card Adventure Pack for The Lord of the Rings: The Card Game, part of the Dwarrowdelf cycle. Lost in the dark, players must navigate treacherous caverns, fight off cave-dwelling creatures, and find a way through before their resources run out.
The Watcher in the Water brings heroes to the gates of Moria, where they must survive a ferocious battle with masses of tentacles before they can even enter the dark mines. This 60-card Adventure Pack includes a thrilling new scenario, a new hero, and three copies of each player card as part of the Dwarrowdelf cycle. Requires the Lord of the Rings: The Card Game Core Set to play.
After their efforts to help Saruman discover the means to forestall the forces of Mordor leads them deep into the heart of Dunland, several of Middle-earth's greatest heroes must undertake a series of three deadly trials. The Three Trials is the second Adventure Pack in "The Ring-maker" cycle for The Lord of the Rings: The Card Game. In its new scenario, can Middle-earth's heroes defeat three ferocious Dunlending Guardian spirits, claim their Keys, and recover an ancient Dunlending artifact, the Antlered Crown? Additionally, players receive a new hero and three copies of each player card, including two new Elven allies and support for the game's Secrecy keyword.
The first deluxe expansion for the cooperative card game carries the heroes of Middle-earth into the mines of Moria in search of Balin and his lost colony of Dwarves. New Dwarf heroes, allies and three thrilling scenarios open the games ongoing narrative.
The second Adventure Pack in the Ered Mithrin cycle — your company follows the treacherous Goblin Urdug through the wilds of Rhovanion, hunting a secret entrance to Gundabad. Features sixty cards including a new hero, and branching quest paths that change each time you play. Requires the Core Set and The Wilds of Rhovanion deluxe expansion.
Middle-earth's heroes march alongside the armies of Gondor to reclaim the ruined city of Osgiliath in this Adventure Pack, the fourth chapter of the Against the Shadow cycle. A new hero, three copies of each new player card, and a sweeping new scenario bring the battle for Middle-earth to one of its most iconic locations.
The heroes of Middle-earth push deeper into Dunland as they complete their mission for the White Council, battling wild men and treacherous terrain on their way back to Isengard. The Antlered Crown is a sixty-card Adventure Pack for The Lord of the Rings: The Card Game, adding a new Rohan hero, player cards, and a tense new scenario set in the hills of Dunland.
Take to the high seas of Middle-earth with The Hunt for the Dreadnaught, a unique scenario pack for The Lord of the Rings: The Card Game! Rumors have reached your ears of the deadly Corsairs of Umbar. The whispers say that the Corsairs have completed the construction of the monstrous Dreadnaught, and this powerful warship now roams the coasts. Only Middle-earth’s bravest heroes have a chance to find and sink the Dreadnaught. This scenario pack contains a full new standalone scenario, challenging you and your fellow heroes with a maritime adventure. You can play this scenario normally, with a single group of one to four players, or you can challenge the full might of the Dreadnaught in Epic Multiplayer Mode with multiple groups of players. Will you liberate the oceans of Middle-earth from the depredations of the Corsairs?
The hunt for Gollum reaches the treacherous fens south of the Emyn Muil. This Shadows of Mirkwood adventure pack introduces a slippery new Escape mechanic and sixty fresh cards as the heroes close in on their elusive quarry.
The penultimate chapter of the Dream-chaser cycle returns Middle-earth's heroes to Dol Amroth, where a brewing storm and lurking Corsairs threaten the harbour. Brave the swells and the enemy fleet in this cooperative seafaring scenario.
Track Orcs deep into the mines of Moria in this fifth Dwarrowdelf cycle adventure pack, only to be swept away by treacherous underground currents into a dark realm where nameless things lurk. Includes a new hero, player cards, and an all-new scenario set in Moria's deepest depths.
A standalone scenario kit for The Lord of the Rings: The Card Game set in the deadly Mirkwood, featuring 7 quest cards and 70 possible encounter cards that let players build their own custom scenario. First premiered at the 2018 Fellowship Event, it offers enormous replay variety as heroes forge different paths through Middle-earth. Requires the base card game to play.
In the Ered Mithrin Campaign Expansion for The Lord of the Rings: The Card Game, one to four players explore the Wilderlands of Middle-earth in their quest to defeat a dragon that is terrorizing the countryside. Over the course of nine scenarios—which can be played standalone or as part of a larger campaign—the heroes must battle Goblins, explore the vast Wilderland, and steel themselves for a showdown with the dragon itself!
The heroes of Middle-earth venture into the scorching southern deserts of Harad, where unfamiliar foes and shifting sands test their resolve. This deluxe expansion opens a new cycle of cooperative quests far from the comforts of the West.
Heroes slip out of Tharbad and must navigate the treacherous marshlands of the Nin-in-Eilph, pressing onward to a secret location in Hollin that holds the key to opposing the Dark Lord. This sixty-card Adventure Pack for The Lord of the Rings: The Card Game includes a new hero and new player card interactions with the first player token.
The Dead Marshes Nightmare Deck replaces encounter cards in the classic scenario with far deadlier alternatives, where the ghostly faces beneath the water become even harder to resist. An official Nightmare Mode deck for The Lord of the Rings: The Card Game.
The heroes journey to the embattled realm of Gondor, joining its might in an escalating war against the forces of evil. This deluxe expansion carries the cooperative card game from the streets of Pelargir to an epic clash with Orcs and Southrons.
Heroes ride into Ithilien to stop retreating Mordor forces in this cooperative Living Card Game adventure. New hidden card mechanics and the dark threat of Black Numenoreans add fresh tension to the hunt.
The Ered Mithrin Hero Expansion for The Lord of the Rings: The Card Game gathers 8 heroes — including Bilbo Baggins, Radagast, and Dáin Ironfoot — alongside all player cards from The Wilds of Rhovanion and the Ered Mithrin cycle. Join the merchants of Dale and defend the people of Rhovanion from the growing threat in the north.
Heroes must navigate the treacherous halls of Mirkwood and negotiate with Thranduil's Elves in this Campaign Expansion for The Lord of the Rings: The Card Game. The Woodland Realm packages all the scenarios from the Vengeance of Mordor cycle into one box with new campaign content linking the adventures together.
Hobbit on the Doorstep is a Saga Expansion for The Lord of the Rings: The Card Game that continues the journey of Bilbo and the Dwarves, culminating in the dramatic confrontation with Smaug and the Battle of Five Armies. New heroes, player cards, and campaign scenarios bring Tolkien's classic to life.
A saga expansion following Frodo and the Fellowship from Rivendell to the Mines of Moria, with three epic quests and new hero cards including Gandalf. Brings the story of the second half of Fellowship of the Ring to the cooperative card game.
Ruins of the ancient northern kingdom of Rhudaur conceal deadly traps and restless spirits that stand between the heroes and their goal in this sixty-card Adventure Pack for The Lord of the Rings: The Card Game. Part of the Angmar Awakened cycle, it adds new player cards focused on the Dunedain.
Wrath and Ruin is the first Adventure Pack in the Vengeance of Mordor cycle for the LotR Card Game, returning players to Dorwinion to repel a renewed Mordor assault. Includes a new dwarf hero, 60 new cards, and even a fleeting appearance from Tom Bombadil.
Experience the beginning of the journey to destroy the One Ring in The Fellowship of the Ring Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the first part of the legendary The Lord of the Rings saga. You’ll also find over 50 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign!
Heroes brave the treacherous Redhorn Gate mountain pass in this sixty-card Adventure Pack for The Lord of the Rings: The Card Game, kicking off the Dwarrowdelf cycle. New Dwarf-themed player cards and a deadly mountain crossing scenario await those bold enough to attempt the pass.
Sails to the westernmost shores of Middle-earth and out across uncharted waters toward the drowned ruins of Numenor. Three new quests introduce ships, sailing and exploration as Corsairs, raiders and the restless sea conspire against your fellowship.
The fifth Adventure Pack in the Angmar Awakened Cycle, sending heroes into the heart of Angmar to fight through hordes of Orcs and endure foul Sorcery in order to stop a dark ritual. Sixty new cards introduce a combat-intensive scenario that tests even veteran players.
Set in November 2015 as a Fellowship Event exclusive, this scenario pack adds a brand-new murder mystery adventure to the LotR Card Game, complete with quest cards and fifty encounter cards.
Deep in the Anduin Valley the heroes find a great eagle gravely wounded by goblin weapons, and the race is on to carry it to Radagast at Rhosgobel before it is too late.
The mysterious Dúnedain tirelessly protect the Free Peoples from lurking shadows and unseen dangers. In their duty to safeguard the realm, these Rangers of the North selflessly walk in harm's way... The Angmar Awakened Hero Expansion includes 8 heroes for The Lord of the Rings: The Card Game, as well as all of the player cards and customization options featured in The Lost Realm and the original Angmar Awakened cycle. Use iconic characters like Aragorn and Arwen to quest through Middle-earth and thwart dangerous foes. Rise to the occasion by using valor cards and partake in new adventures pursuing thrilling side quests. The Angmar Awakened Hero Expansion can be used to build or enhance player decks for any The Lord of the Rings: The Card Game scenario or campaign. Not a standalone product. A copy of The Lord of the Rings: The Card Game Revised Core Set is required to play.
Trolls have gathered around the Carrock and the heroes of Middle-earth must drive them off before they threaten the nearby settlements. Conflict at the Carrock is an Adventure Pack for The Lord of the Rings: The Card Game featuring new player cards and a tense scenario along the banks of the Anduin.
Middle-earth's heroes join Saruman the White and fight their way free from waves of ferocious Dunlendings, opening the Ring-maker cycle with a combat-heavy new scenario.
Rally up to twelve heroes across three simultaneous game tables to defend the ancient city of Annúminas against the armies of Carn Dûm in this epic standalone or cooperative scenario for the LCG.
The heroes of Middle-earth mount a desperate assault on the fortress of Carn Dum, stronghold of the Witch-king in ages past, in this sixty-card Adventure Pack for The Lord of the Rings: The Card Game. Part of the Angmar Awakened cycle, it introduces terrifying new sorcerous enemies.
Return to the flooded Temple of the Deceived, where labyrinthine underwater passages hide grasping dead and ravenous sharks. This Nightmare Deck twists the scenario into a far deadlier descent for hardened questers.
The Fellowship has broken. During a fateful confrontation at Amon Hen, large Orcs bearing the White Hand of Saruman attacked the company, and in the chaos some members were captured, others killed. Now, Aragorn and the remainder of the Fellowship must let Frodo travel to Mordor while they pursue the Orcs that captured their friends. Experience the next chapter of the journey to destroy the One Ring in The Two Towers Saga Expansion for The Lord of the Rings: The Card Game! This expansion contains six scenarios that recreate the adventures featured in the second part of the legendary The Lord of the Rings saga. You’ll also find over 50 hero and player cards, which can be used to build or enhance your decks for any The Lord of the Rings: The Card Game scenario or campaign! Note: For longtime fans of The Lord of the Rings: The Card Game, this expansion combines all of the contents from The Treason of Saruman and The Land of Shadow. If you already own those two expansions, you will not find any new cards or content in this product.
A custom scenario kit produced for Gen Con 2018, letting players tackle a cooperative or competitive adventure in the world of Middle-earth.
Corruption festers within Gondor itself in this Adventure Pack, the first chapter of the Against the Shadow cycle for The Lord of the Rings: The Card Game. Heroes must investigate an underworld conspiracy in a clever scenario packed with nefarious plots and deadly villains, alongside a new hero and three copies of each new player card.
The Fellowship has broken, and now Aragorn and his companions must rescue their captured friends while Frodo and Sam press on toward Mordor. This Saga Expansion for The Lord of the Rings: The Card Game contains six scenarios recreating the events of The Two Towers, plus over 50 hero and player cards for any campaign or standalone play.
The heroes of Middle-earth venture into the legendary dwarf halls of Khazad-dum in this Adventure Pack for The Lord of the Rings: The Card Game, beginning the Dwarrowdelf cycle. New Dwarf-focused player cards open up powerful new deck-building strategies for cooperative play.
The heroes of Middle-earth face the ancient terror of a Balrog in the depths of Moria in this sixty-card Adventure Pack for The Lord of the Rings: The Card Game, concluding the Dwarrowdelf cycle. New player cards and a climactic scenario push heroes to their absolute limits.
Heroes venture into the haunted realm of the Dead Men of Dunharrow to rescue a kidnapped Ranger before nightfall closes in. The Undead here cannot be slain by normal means, making this three-part scenario uniquely threatening.
The Angmar Awakened Hero Expansion brings 8 iconic heroes — including Aragorn and Arwen — along with all the player cards from The Lost Realm and the Angmar Awakened cycle into one box for The Lord of the Rings: The Card Game. Valor cards and thrilling side quests let you pursue evil across the wilds of Angmar.
The Road Darkens is a Saga Expansion for The Lord of the Rings: The Card Game that covers the pivotal events of The Fellowship of the Ring's second half, from the Council of Elrond to the breaking of the Fellowship. Three new scenarios, two heroes, and campaign boons and burdens let you relive Frodo's all-important quest.
The Ered Mithrin Hero Expansion for The Lord of the Rings: The Card Game includes 8 heroes and contains all of the player cards and customization options originally featured in The Wilds of Rhovanion and the Ered Mithrin cycle of content. Take control of iconic heroes like Bilbo Baggins, Radagast, and Dáin Ironfoot and join forces with the merchants of Dale to protect the people of Middle-earth from those that would do them harm.
A mysterious ship called the Stormcaller races across the sea and the heroes must give chase before it reaches its destination in this sixty-card Adventure Pack for The Lord of the Rings: The Card Game. The Dreamchaser cycle begins with a nautical adventure featuring new Noldor-themed player cards.
Celebrimbor's Secret is the fifth Adventure Pack in The Ring-maker cycle, sending heroes into the ruins of Ost-in-Edhil to uncover the legendary Elven smith's hidden forge while Mordor Orcs close in on all sides. Sixty new cards introduce new scenarios, the powerful Galadriel hero, and player cards that strengthen the Silvan and Noble traits. Requires The Lord of the Rings: The Core Set and The Voice of Isengard to play.
Race Across Harad drops heroes atop freshly tamed oliphaunts as they gallop through the harsh deserts of Harad, pursued by relentless warg-riders and orc hunters. The scenario introduces a unique dual-staging-area chase mechanic where the orcs advance their own quest track, forcing players to move faster than their pursuers or be overwhelmed at the Ford of Harnen.
The first Saga Expansion for the LOTR Card Game lets you relive the first half of The Hobbit alongside Bilbo and the dwarves. Three new scenarios form a campaign from Bag End through encounters with trolls and goblins, with five new heroes including famous characters from the novel.
The Land of Sorrow drops heroes into occupied Mordor, where they risk everything to free prisoners forced to harvest food for the Dark Lord armies while facing the strongest Easterling warriors yet. This 60-card Adventure Pack is the fifth pack in the Vengeance of Mordor cycle, adding a new Eagle hero and a unique contract card. Requires The Lord of the Rings: The Card Game Core Set and A Shadow in the East deluxe expansion to play.
The western lands of Eriador have long remained peaceful under the vigilance of the Rangers of the North. Yet no grave can contain the evil forces of Angmar, which lurk in wild and ancient places, stretching the valorous Dúnedain rangers far and thin in their duty to protect the land. In the Angmar Awakened Campaign Expansion, one to four players join forces with the Dúnedain to defend Eriador and investigate the source of the evil that plagues the land. Across nine scenarios, playable over the course of a sequential campaign, they must confront Orcs, trolls, wraiths, and a cunning villain who wields dark sorcery. This expansion includes all of the scenarios featured in The Lost Realm and the original Angmar Awakened cycle, now repackaged into one box, along with all-new campaign content. Not a standalone product. A copy of The Lord of the Rings: The Card Game Revised Core Set is required to play.
The Redhorn Gate Nightmare Deck replaces encounter cards in the original scenario with brutal new alternatives, making the treacherous mountain pass even more deadly for unprepared heroes. An official Nightmare Mode deck for The Lord of the Rings: The Card Game.
The definitive starting point for Fantasy Flight flagship LCG, now with Campaign Mode across linked scenarios, new Boon and Burden cards that persist from scenario to scenario, and full four-player support in the box. Return to the Fellowship and relive the beginning of Middle-earth adventure with improved quality-of-life content.
Having chased down the Corsairs' Stormcaller across treacherous seas, the heroes ready a boarding party to reclaim a stolen Numenorean artifact - only to find something lurking in the dark below decks. A tense cooperative scenario in the Dream-chaser cycle.
Fog on the Barrow-Downs is a Print-on-Demand scenario for The Lord of the Rings: The Card Game, recreating the chilling encounter where the hobbits are lured into ancient burial mounds on the Barrow-downs. Designed to integrate with The Black Riders Saga Expansion in campaign mode.

Clownfish Games

Clownfish Games

Clownfish Games

Zatu Games

Zatu Games

Zatu Games

Zatu Games

Zatu Games

Zatu Games

Zatu Games

Clownfish Games

Zatu Games
Asmodee UK