
Sail the Caribbean in the 17th century, competing to spread your nation's influence across three colonial powers in four rounds of nautical strategy. Designer Alexander Pfister brings his signature interlocking mechanisms to this rich Euro game where players visit ports, deliver goods, complete narrative quests, and race along exploration tracks to collect the most points before the campaign ends.
Sail the Caribbean in the 17th century, competing to spread your nation's influence across three colonial powers in four rounds of nautical strategy. Designer Alexander Pfister brings his signature interlocking mechanisms to this rich Euro game where players visit ports, deliver goods, complete narrative quests, and race along exploration tracks to collect the most points before the campaign ends.

Asmodee UK

Zatu Games

Zatu Games

Rules of Play

Rules of Play

Rules of Play

Zatu Games

Zatu Games

Rules of Play

Zatu Games

Rules of Play

Zatu Games