
A tactical fantasy-arena card game — summon creatures onto a grid by forming the exact card patterns from your deck, then use their powers to erase rival summons. Three game modes (high form, summoner, deathmatch) give it repeat value.
A tactical fantasy-arena card game — summon creatures onto a grid by forming the exact card patterns from your deck, then use their powers to erase rival summons. Three game modes (high form, summoner, deathmatch) give it repeat value.
A gateway tears open onto a realm of shadow and fire, unleashing demonic conjurations into the arena. Nethervoid adds a brand-new faction deck for summoning beings from beyond the void.
Everfrost brings the icy magic of the frozen North to the Tash-Kalar arena, introducing a new school of summoning where beings leave frozen effects behind that can be activated long after the creature has departed. Mastering the timing of these lingering abilities is the key to dominating with this deck, which rewards strategic patience over aggression. Requires Tash-Kalar: Arena of Legends to play.

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