
2019 · Designed by Ted Alspach · Published by Bézier Games
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Your village has been overrun by werewolves — represented by numbers on your cards — and you need fewer of them than your rivals. Players use character abilities and a secret silver amulet, peeking and swapping cards they can never see themselves, to drive down their werewolf count before calling a vote. Fast and tense with a push-your-luck edge, it plays in under an hour.