
Published by Themeborne
Needs the base game: Escape the Dark Sector
Contains: 1 New Boss: Battle a creature who wields time itself as a weapon 12 New Chapters: Four per act, including dangerous historical settings 3 New Crewmembers: Versatile alien friendlies, keen to do take up the fight 8 New Item Cards: Quest Items, a new type of item card found only in specific time-travel chapters 4 New Dice: Three crew dice, plus a 'Time die' - used to determine the effects of certain chapters and item cards, as well as bringing a new challenge to the final battle New Mechanic: Time Travel! With every turn of a chapter card, hold your breath as you risk plummeting through a rift in time, coming face to face with deadly threats from the distant past...
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