Two immortal fae courts — the Seelie of spring and growth, and the Unseelie of cold and trickery — face each other in an eternal duel of wits across six ancient regions. Each round, one player splits available actions into two piles while the other chooses which pile they take, creating tense decision points as both sides seek dominion over the isle.
Two immortal fae courts — the Seelie of spring and growth, and the Unseelie of cold and trickery — face each other in an eternal duel of wits across six ancient regions. Each round, one player splits available actions into two piles while the other chooses which pile they take, creating tense decision points as both sides seek dominion over the isle.
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