
As an unproven adept on the mystical island of Thule, prove your mastery of spirit creatures in a competition of strategy, combat, and absorbing energy wells before they rip portals to the monster-filled Old Worlds. The summoner who demonstrates the greatest command of their creatures will earn the right to protect the mainland.
As an unproven adept on the mystical island of Thule, prove your mastery of spirit creatures in a competition of strategy, combat, and absorbing energy wells before they rip portals to the monster-filled Old Worlds. The summoner who demonstrates the greatest command of their creatures will earn the right to protect the mainland.
No expansions available

Beanie Games

Clownfish Games

Asmodee UK

Asmodee UK

Leisure Games

Leisure Games

Asmodee UK

Leisure Games

Leisure Games

Asmodee UK

Leisure Games

Asmodee UK