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A zany card game of courtly alliances and wit in which players take on the role of courtiers competing to best entertain an irritable monarch. Each day of the week brings a different royal demand — a hunt, a feast, a tourney, or a ball — and players must outmanoeuvre one another to win the king's favour and claim a seat on the royal council. Designed by Bruno Faidutti and Gwenaël Bouquin, it supports up to eight players and plays in around 30 minutes.
A zany card game of courtly alliances and wit in which players take on the role of courtiers competing to best entertain an irritable monarch. Each day of the week brings a different royal demand — a hunt, a feast, a tourney, or a ball — and players must outmanoeuvre one another to win the king's favour and claim a seat on the royal council. Designed by Bruno Faidutti and Gwenaël Bouquin, it supports up to eight players and plays in around 30 minutes.
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