
Team up as investigators inside a museum to stave off the return of an Ancient One in this fast-paced cooperative dice game. Race against time using cards for tools, allies, and occult knowledge to locate Elder Signs that seal away the cosmic threat.
Team up as investigators inside a museum to stave off the return of an Ancient One in this fast-paced cooperative dice game. Race against time using cards for tools, allies, and occult knowledge to locate Elder Signs that seal away the cosmic threat.
Three modular mini-decks — Phobia, Epitaph, and Epic Battle — each add a new layer of peril to Elder Sign. Phobias saddle investigators with lingering trauma, Epitaph builds a little graveyard for the fallen, and Epic Battle ratchets up the Ancient One showdown to brutal new heights. Mix and match any combination with the base game and all existing expansions.
The fight against the Ancient Ones spills out of the museum and into the crumbling streets of Arkham, where monsters lurk in alleyways and dark rituals fester. Investigators brave the city as four new Ancient Ones stir toward waking.
A team of investigators races to Egypt to stop the cult of the Dark Pharaoh, facing new Lovecraftian horrors across the sands. Brings fresh adventures, monsters and a museum location to the dice-rolling fight against the Ancient Ones.
Untold horrors stir in the murky depths of the Pacific as investigators board a ship to confront Lovecraftian terrors from below the waves. Adds new adventures, monsters and a sailing vessel to the cooperative dice game.
Omens of Ice is the first expedition expansion for the popular Fantasy Flight dice game, . This expansion takes the adventure out of the city of Arkham and into the icy wilds of Alaska, as you investigate the disappearance of an archaeological expedition from Miskatonic. You will face three new Ancient Ones of increasing difficulty who are very at home in the Alaskan Wilderness. Samuel Bailey has expanded on almost all elements of Richard Launius and Kevin Wilson's base game, including eight new investigators, 12 winter themed monsters, new common components (to be mixed in with those of the base game) and new Adventure cards and Mythos cards (which replace the base game cards for use in this Alaskan expedition). You will need to manage supplies on the supply track, which will be used to mitigate the hazards that occur. Before the game you can choose the difficulty level - Summer is more merciful, while "Winter" is a lot more challenging. The Alaskan Adventures are divided into two stages: Stage I possesses fewer dangers and provides more useful items. Stage II is more treacherous but contains the Elder Signs and rewards needed to defeat the Ancient One. One thing that is unavoidable in Alaska is the constant snow storm - storm markers are placed face-down on adventure cards and you must flip the storm markers on your adventure at the start of your resolution phase - these can contain a variety of rewards or penalties from the accrual of stamina and sanity to losing items and even Elder Signs. The Ancient Ones, Rhan-Tegoth, Rlim Shaikorth and Ithaqua are the stuff of nightmares - will you make it out of Alaska alive? Player Count: 1-8 Time: 60-90 Minutes Age: 13+
The search for elder signs leads you out of the museum and into the legendary and cursed city of Arkham in the Gates of Arkham expansion for Elder Sign. A new deck of Arkham Adventure cards replaces the core set deck and completely transforms the game, takingyou to infamous locations such as Velma's Diner, the Curiositie Shoppe, and the Uninvited Isle. Meanwhile gates to Other Worlds are opening throughout the city, destabilizing time and space as new Ancient Ones threaten humanity. Join forces with eight additional investigators, using new skills and memberships to find the enduring advantages you need to survive Arkham's rough streets - and prevent the Ancient Ones from awakening.
An expansion for Elder Sign set in H.P. Lovecraft's world where new blessings and curses change the investigators' fortunes. New Ancient Ones, monsters, investigators, and a remodeled museum entrance add fresh challenges and locations to the base game. Requires Elder Sign to play.

Clownfish Games

Zatu Games

Zatu Games

Clownfish Games

Zatu Games

Rules of Play

Rules of Play

Zatu Games

Rules of Play

Asmodee UK

Zatu Games

Zatu Games