
In Runemasters, a band of 1-4 magical defenders must hold the Temple of Mankind against an escalating assault of evil creatures by rolling dice and combining results in creative ways to attack, move, and build magical blockades. A cooperative tower-defence adventure where clever dice management and teamwork are your only hope against the relentless darkness. Fast to learn and punishingly tense, it plays in under an hour.
In Runemasters, a band of 1-4 magical defenders must hold the Temple of Mankind against an escalating assault of evil creatures by rolling dice and combining results in creative ways to attack, move, and build magical blockades. A cooperative tower-defence adventure where clever dice management and teamwork are your only hope against the relentless darkness. Fast to learn and punishingly tense, it plays in under an hour.
No expansions available

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Rules of Play

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Rules of Play