
2013 · Designed by Darrell Louder · Published by Dice Hate Me Games
Players act as lab managers racing to complete chemical compounds before rivals do — or before the volatile ones explode. Each turn you claim element tokens and place them on shared compound cards, but flammable compounds grow more unstable over time so trading with other scientists is often the smartest play. The most successful lab manager balances risk, strategy, and a good deal or two.
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