
2026 · Designed by Eric M. Lang and Ken Gruhl · Published by Maestro Media and Supercell
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Players build their own village into a fortified stronghold, gather resources, and launch raids on rival clans to earn victory points. Workers are deployed to construct defences, recruit troops — from Barbarians and Archers to Dragons and the mighty PEKKA — and strike at enemy bases. A tense balance of expansion and aggression unfolds as each clan races to 40 victory points before their village falls.