
2024 · Designed by John de Campos and Phillip Doccolo · Published by Terrible Games
You're an escaped prisoner stumbling through a fungus-choked underground jail where hallucinogenic spores hang in the air. Your turn lasts only as long as you can hold your breath, so you scramble to find items, craft gear and reach the exit, working with the other prisoners right up until it becomes every inmate for themselves.
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