
2016 · Designed by Roberto Fraga and Yohan Lemonnier · Published by Matagot and Asmodee
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Two teams of submarine commanders face off in real-time (or turn-by-turn) naval combat, with each crew member handling a distinct role — captain for movement, sonar officer for tracking the enemy, engineer for managing systems, and first mate for charging weapons. The first team to score two hits on the enemy sub wins this intense team communication game.