
2019 · Designed by Théo Rivière · Published by IELLO
Bad Bones is a simultaneous-play tower-defense game in which each player defends their own kingdom against relentless waves of encroaching skeletons, deploying heroes, traps, walls, and magic to survive. The invasion can never be fully defeated, so players must outlast their opponents — and can even redirect the skeletal horde toward rival kingdoms. The game ends when one player's tower or village is destroyed.
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