
Arcs is a sharp sci-fi strategy game where two to four players vie for control of a crumbling galactic empire through card-driven combat, bluffing, and bold tactical gambits. Set in a dark yet playful universe, it delivers dramatic twists and asymmetric factions across a tightly structured campaign.
Arcs is a sharp sci-fi strategy game where two to four players vie for control of a crumbling galactic empire through card-driven combat, bluffing, and bold tactical gambits. Set in a dark yet playful universe, it delivers dramatic twists and asymmetric factions across a tightly structured campaign.
In a crumbling corner of a dark and absurd galaxy, two to four factions vie for supremacy using a clever card-driven action system where initiative is everything. Players seize ambitions that define the victory conditions, then clash with custom dice and wooden fleets across a gorgeous six-panel board. A sharp sci-fi strategy game where clever timing and table dynamics lead to dramatic moments every session.
Arcs: Leaders & Lore Pack: Essentials: No. of players: 2-4 Playing time: 60-120 minutes Age: 14+ Arcs: Leaders & Lore Pack: - Rules of Play says: Explore unique, tricky strategies in the Arcs base game with new Leaders, and add wild twists to both the Arcs base and campaign games with new Lore.
Arcs: The Blighted Reach Campaign Expansion: Essentials: No. of players: 2-4 Playing time: 60-120 minutes Age: 14+ Arcs: The Blighted Reach Campaign Expansion: - Rules of Play says: By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy. Everyone begins as petty regents in a dying empire, but your fates quickly diverge. The campaign contains twenty-four fate seeds, each with tons of branches, twists, and turns. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation! As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees might flood the galaxy in your next game. If you find your society driven to a state of collapse, you can even abandon your homeworld and play the next game operating out of a lone flagship.
By adding the Blighted Reach Campaign Expansion, you can also play Arcs in an innovative micro-campaign, where each game is one episode in an epic trilogy that stretches across an even larger galaxy. Everyone begins as petty regents in a dying empire, but your fates quickly diverge. The campaign contains twenty-four fate seeds, each with tons of branches, twists, and turns. Uncover lost knowledge, guide your people to a new home, or forge a galactic confederation! As you complete objectives and make critical decisions, the campaign grows and changes. If you destroy a world, its refugees might flood the galaxy in your next game. If you find your society driven to a state of collapse, you can even abandon your homeworld and play the next game operating out of a lone flagship. Each game in the campaign takes less than two hours to play. You can sit down for a single skirmish and then pack up for another day, or settle in for an epic three-act saga! Just make sure to stretch and drink some water between games.

Clownfish Games

Clownfish Games

Clownfish Games

Zatu Games

Rules of Play

Zatu Games

Rules of Play

Rules of Play

Asmodee UK

Zatu Games

Rules of Play

Rules of Play