
2020 · Designed by Scott Caputo and Luke Laurie · Published by Bézier Games
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Collect resources using your fleet of blimps, hot-air balloons, and dreadnoughts as you race up a melting mountainside, building scaffolding and machines to outpace rivals and the rising floodwaters below. Workers caught by the flood are lost, so you must constantly move them to higher ground while expanding your production network and triggering powerful equipment effects. A unique blend of tile placement, worker placement, and resource management from the designer of Whistle Stop.