
2012 · Designed by Simone Luciani and Daniele Tascini · Published by Czech Games Edition
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Players represent Mayan tribes placing workers on interlocking gears that rotate every turn, carrying workers to higher-value action spaces over time. The longer you leave a worker on the gears, the more powerful its action, but you never get to skip a turn, forcing constant tough decisions. A fresh take on worker placement with a unique physical mechanism.