
2019 · Designed by Eilif Svensson and Kristian Amundsen Østby · Published by Horrible Guild
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Players each get a unique map of Tucana island and draw trails connecting villages and sights based on two terrain cards flipped each turn. The goal is to link matching harbour pairs for points, with bonuses for being first — but rarer terrain like mountains is harder to route through than open desert. A quick flip-and-write from the designers of Avenue and Doodle City, playable with up to eight.