
2019 · Designed by Peter McPherson · Published by Alderac Entertainment Group
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In a little forest kingdom, players compete to build the most efficient town by placing coloured resource cubes on their 4x4 grid, then converting matching patterns into buildings. Each turn someone calls out a resource colour and everyone must place it somewhere — making efficient use of limited space the crucial challenge as buildings score points in different ways. With multiple building card variants shuffled in each game, no two towns or strategies play the same way.