
2018 · Designed by Tony Boydell · Published by Surprised Stare Games
Two rival gangs navigate a labyrinth lit by their greed — shifting doorways that open and close with each dice roll force players to constantly adapt their plans as they try to grab the dragon's gold, hold onto it, and escape. Winner of Best Abstract Game at the UK Games Expo 2018, Thieves rewards strategic flexibility over brute-force planning.
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