
2018 · Designed by João Quintela Martins · Published by IDW Games
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Apprentices and masters from rival magical academies compete to build towering arcane columns by drafting dice and placing their meeples to claim influence. Special abilities from a spell book can be triggered by how you place your stones, creating satisfying chain reactions of magical effects. The wizard school with the most prestige at the end of eight rounds is declared the greatest in the realm.