
2000 · Designed by Wolfgang Kramer and Richard Ulrich · Published by Alea and Rio Grande Games
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Players take on the roles of noble Renaissance princes in Florence, building lavish villas to attract artists, scholars, and jesters whose works bring prestige to their courts. Across seven rounds, you bid for landscapes and buildings, recruit talent, and stage performances or commission masterpieces. Whoever wins the most Prestige Points after the final round becomes the most celebrated patron of the arts.