
2017 · Designed by Hans-Peter Stoll · Published by Spielworxx
A resource management game set in 10th-century Holy Roman Empire where 2–4 players assume the roles of dukes competing to discover and fulfil the King's secret victory conditions as he travels between their palaces. Players expand their duchies by adding terrain, founding settlements, and constructing buildings across four rounds, with the duke who best satisfies the King's ever-shifting will claiming victory.
Prices as shown on each shop’s site, VAT included. Buying more than one game? The bundle builder finds the cheapest combination of parcels.