
Beginning in 1935, Japan races to expand across the Pacific while China, Britain, and Russia scramble to respond — all without knowing exactly what war is coming or when it will begin. This companion to A World at War can also stand alone, using a card-driven diplomatic system, flexible research, and dynamic combat to explore countless what-if paths through pre-war Asia.
Beginning in 1935, Japan races to expand across the Pacific while China, Britain, and Russia scramble to respond — all without knowing exactly what war is coming or when it will begin. This companion to A World at War can also stand alone, using a card-driven diplomatic system, flexible research, and dynamic combat to explore countless what-if paths through pre-war Asia.

Rules of Play

Rules of Play

Rules of Play

Asmodee UK

Zatu Games

Rules of Play

Zatu Games

Zatu Games

Rules of Play

Rules of Play

Rules of Play

Asmodee UK