
2024 · Designed by Jonathan Favre-Godal and Corentin Lebrat · Published by Repos Production
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A ghost-hunting game where an ancient amulet has shattered, freeing the tower ghosts to haunt the town. Players explore at night with cameras, rolling dice to either take or flip cards and then check if they captured one of the hidden apparitions — the first to photograph five ghosts or collect three amulet fragments to restore the protection spell wins.