
2026 · Designed by Benjamin Schwer · Published by Edition Spielwiese
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A simultaneous-action-selection game in which 2–4 players compete as bar owners in the haunted town of Nirvania, catching ghosts to bottle as souvenirs and keeping guests entertained. Each round players secretly pick two action cards, and the outcome depends on the combination of all players' choices; the game ends when the last guest leaves and the wealthiest bar owner wins.