
2020 · Designed by Scott Caputo · Published by Druid City Games
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Rival wizard architects compete to build the best city district in the magically shifting Sorcerer City over five years, racing to earn the most money, influence, magic, and victory. Each round you have two minutes to lay your tile-city as efficiently as possible, then purchase new tiles and suffer the chaos of monster attacks. A real-time engine-builder where every year the city resets and your growing pool of tiles makes each build more powerful — and unpredictable.