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Each player manages their own wildlife park stocked with the same set of animal tiles, laid out randomly at the start. On every turn, one player names a tile that all players must pick up, flip face-down, and relocate within their own park — creating a shared decision that plays out differently for everyone. Points flow from uncovering grass and trees and from the size of each animal herd clustered around watering holes, with bush-fire spaces threatening to eliminate nearby tiles at game end.
Each player manages their own wildlife park stocked with the same set of animal tiles, laid out randomly at the start. On every turn, one player names a tile that all players must pick up, flip face-down, and relocate within their own park — creating a shared decision that plays out differently for everyone. Points flow from uncovering grass and trees and from the size of each animal herd clustered around watering holes, with bush-fire spaces threatening to eliminate nearby tiles at game end.
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