
2013 · Designed by Raf Peeters · Published by SmartGames
The hiker needs to cross the river, but the only way across is a series of planks and tree stumps. Select a challenge card, set up the magnetic grid as shown, and then figure out how to rearrange the planks so the hiker can cross without getting their feet wet. Forty challenge cards from easy to expert keep this magnetic travel puzzle fresh.
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