
2016 · Designed by Timo Multamäki, Thomas Klausner and Kevin Wilson · Published by Dragon Dawn Productions
A cooperative dungeon crawl where one to six brave heroes descend into a sinister rift to thwart a dark threat to humanity. Instead of dice rolling, enemy actions are governed by a clever rondel mechanism that creates tense, puzzle-like combat with meaningful choices. The campaign-style scenarios bring a strong role-play feel without needing a dungeon master.
Prices as shown on each shop’s site, VAT included. Buying more than one game? The bundle builder finds the cheapest combination of parcels.