
Five fantasy peoples flee a goblin invasion to build their civilizations anew in a fresh land. Lay terrain tiles, place your folk to harvest resources, and buy buildings or cast spells to become Pandoria's most powerful nation.
Five fantasy peoples flee a goblin invasion to build their civilizations anew in a fresh land. Lay terrain tiles, place your folk to harvest resources, and buy buildings or cast spells to become Pandoria's most powerful nation.
Realms introduces five new civilisations to Pandoria - Golems, Centaurs, Ancient Spirits, Goblins, and Fairies - each with a unique permanent and single-use ability that reshuffles tactical priorities for everyone at the table. Compatible with beginner, standard, partnership, and family modes.
Artifacts adds new terrain tiles and a collection mechanic to Pandoria: close a region containing artifacts to claim them all, then trade sets for powerful Relics worth extra glory. Mountain castles block exit paths for an extra layer of tactical play, and everything works with all existing modes.

Zatu Games

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Clownfish Games

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Rules of Play