
2010 · Published by Clash of Arms Games
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The desperate Union defense of Little Round Top unfolds in this compact wargame set during the second day of Gettysburg. Using the Musket and Saber QuickPlay system, players maneuver infantry, artillery, and leaders across a small but brutal battlefield where Union reserves arrived just in time to hold the flank. Combat favors unit quality and historical tactics, making for fast-playing but historically grounded decisions.