
Recreate famous World War II battles on a hex board strewn with plastic infantry, tanks, and terrain. Card-driven orders limit which parts of the front you can activate each turn, so you'll have to make do with whatever the chaos of war hands you.
Recreate famous World War II battles on a hex board strewn with plastic infantry, tanks, and terrain. Card-driven orders limit which parts of the front you can activate each turn, so you'll have to make do with whatever the chaos of war hands you.
Memoir 44: Mediterranean Theater - Rules of Play says: The Mediterranean Theater Expansion introduces British Army figures and rules to the Memoir '44 game system, as well as a whole new class of Special Weapon Assets to embed in infantry units. Also included are eight new historical scenarios in North Africa, 44 new, double-sided Terrain tiles, plus new obstacles, markers, and special-forces badges.
Recreate the fierce 1939 clashes along the Khalkhin-Gol river on the Soviet-Japanese border, where Soviet armour and Mongolian cavalry met the Japanese Sixth Army. Six battle-map scenarios play as standalone fights or a linked campaign.
Memoir '44 is a war game, designed to commemorate the efforts of the men and women who fought in the Second World War. The game makes use of the Commands & Colors (C&C) game system designed by Richard Borg.The system is recognisable for utilising battle dice and a shared deck of command cards. The battle dice enable combat to be resolved efficiently. The command cards form the game engine, driving movement and providing orders for Units. They also serve to create a fog of war effect which add to the realism. Games utilising the C&C system also have a game board that is a hex grid. This grid is divided into three sections: Left flank, Centre, and Right flank.The Winter Wars expansion provides players with ten new scenarios focused on the Ardennes over the Christmas period of 1944. This pack includes:- 88 double-sided winter tiles, and various special unit badges, round markers and obstacles.- 20 winter combat cards- 80 new command cardsNew rules for winter combat are also included, along with rules for new units, including Tank Destroyer and Heavy Anti-Tank units.Please note, a copy of the Memoir '44 base game is required in order to play with this expansion. Copies of the Eastern Front and Breakthrough expansions are also required, to play the final four scenarios in this expansion. The final four scenarios are large scale, breakthrough renditions of the Battle of the Bulge.Player Count: 2-8Time: 60+ minutesAge: 8+
Scale up your World War II battles with Operation Overlord — a massive multi-player expansion that brings up to eight commanders per side with a military chain of command for epic D-Day scale engagements.
A double-sided battlefield board for Memoir 44 with frozen expanses on one side and scorching desert on the other. Includes a simple campaign system to chain scenarios and Blitz rules for early-war engagements.
Memoir '44: Battle Map - 1 Sword of Stalingrad Essentials: No. of players: 2 - 8 Playing time: 90 minutes Age: 10 + Memoir '44: Battle Map - 1 Sword of Stalingrad - Rules of Play says: The Sword of Stalingrad expansion features 2 large-scale ready-to-play Overlord Scenarios; 2 standard scenarios; new Summary cards for the previously published Battle Maps and Mediterranean Theater expansion; and, for the first time, additional cards for in-game play - the new Combat Deck specifically designed for urban warfare.
Memoir 44: Eastern Front - Rules of Play says: From the frozen shores of Lake Ladoga to the burning ruins of Stalingrad, relive some of the most intense battles of WWII, where entire Army groups disappeared faster than a single battalion on the beaches of Normandy. This expansion follows Expansion one, the Terrain Pack. While the Terrain Pack focused on new terrain and rules, the Eastern Front expansion is devoted to the ferocious battles that pit the Axis and Soviet forces against each other.
Memoir '44 is a war game, designed to commemorate the efforts of the men and women who fought in the Second World War. The game makes use of the Commands & Colors (C&C) game system designed by Richard Borg.The system is recognisable for utilising battle dice and a shared deck of command cards. The battle dice enable combat to be resolved efficiently. The command cards form the game engine, driving movement and providing orders for Units. They also serve to create a fog of war effect which add to the realism. Games utilising the C&C system also have a game board that is a hex grid. This grid is divided into three sections: Left flank, Centre, and Right flank.The Mediterranean Theater pack provides players with eight new historical scenarios, that focus on British action in North Africa - From Operation Battleaxe at Halfaya pass, to the Seige of Tobruk, pariculary the drawn out engagement of the Battle of Gazala.This expansion pack includes- 42 British Infantry- 24 Crusader tanks- 6 25-pounder guns- 3 Anti-tank weapons- 44 double-sided terrain tiles, various markers, special unit badges and obstaclesA copy of the Memoir '44 base game is required in order to play with this expansion. Whilst not required, customers may also wish to consider the Winter/Desert map expansion for aesthetic purposes. Many of the scenarios in this expansion take place on arid battlegrounds, better represented by the Desert game board.Player Count: 2-8Time: 60+ minutesAge: 8+
Take command across the islands and jungles of the Pacific war, leading US Marines, Japanese Giretsu Special Forces, and Chindits across new terrain like rope bridges, caves, and aircraft carriers. The fourth expansion for Memoir '44 brings the entire Pacific theatre to the battlefield.
Memoir '44: Battle Map 2 - Tigers in the Snow Essentials: No. of players: 2 - 8 Playing time: 90 minutes Age: 10 + Memoir '44: Battle Map 2 - Tigers in the Snow - Rules of Play says: The second installment in our series of Memoir '44 Battle Maps includes 2 Overlord scenarios, six Tiger Tanks and 2 bonus scenarios.
An oversize-board expansion that doubles the standard battlefield, stretching scenarios across deeper hex maps for grander WWII engagements. Includes 15 brand-new scenarios spanning the Western, Eastern, Mediterranean, and Pacific fronts.
Through Jungle and Desert Vol. 2: Memoir 44 Expansion - Rules of Play says: Through Jungle and Desert, the second installment in Days of Wonders' second series of Memoir '44 Battle Maps, includes six standard pre-printed scenarios with historical background and special rules, one token punchboard, and two new decks of combat cards: a Jungle Combat Cards deck and a Desert Combat Cards deck. The Jungle's scenarios can be played separately or as a campaign, with each scenario outcome impacting the following one. In addition, this expansion features two pre-printed Overlord scenarios that allow you to fight for Henderson Field in Guadalcanal or conduct a a huge desert battle that marks the beginning of the second battle of El Alamein in Operation Lightfoot.
Memoir '44: Battle Map 1 - Disaster at Dieppe Essentials: No. of players: 2 - 8 Playing time: 90 minutes Age: 10 + Memoir '44: Battle Map 1 - Disaster at Dieppe - Rules of Play says: The Disaster at Dieppe expansion features 2 large-scale ready-to-play Overlord Scenarios, 4 Standard Scenarios, 6 half-tracks miniatures and 6 Jeeps miniatures.
The skies over the battlefield open up as New Flight Plan brings air power to Memoir '44. Sixteen aircraft models — fighters, fighter-bombers, and heavy bombers — join the battle alongside ground forces, with a streamlined new ruleset and 21 fresh scenarios spanning every theater of operations.
Memoir '44: Battle Map 1 - Hedgerow Hell Essentials: No. of players: 2 - 8 Playing time: 60 - 90 minutes Age: 10 + Memoir '44: Battle Map 1 - Hedgerow Hell - Rules of Play says: The Hedgerow Hell Memoir '44 Overlord BattleMap expansion includes a large-scale, double-sided map with two new Memoir '44 Overlord Scenario's - Hedgerow Hell and The Cadets of Saumur, plus 6 new Dodge Truck miniature figures. The oversized map, which is 57 x 27.5 inches in size, is ready-to-play with all terrain, obstacles and unit positions pre-printed - just add figures! It also features the scenario rules, terrain and unit summary cards, and historical background.

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