
Roll and write your way through six coloured expedition paths, starting each journey with the smallest possible dice numbers. Choose when to continue an expedition or start a new one — acceleration fields and artifacts speed things up, but a stuck expedition will cost you dearly.
Roll and write your way through six coloured expedition paths, starting each journey with the smallest possible dice numbers. Choose when to continue an expedition or start a new one — acceleration fields and artifacts speed things up, but a stuck expedition will cost you dearly.
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Rules of Play

Rules of Play

Asmodee UK

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Rules of Play

Rules of Play

Rules of Play