
2020 · Designed by Sabine Harrer and Johannes Krenner · Published by Skellig Games
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A negotiation game set at a climate conference where players are delegates trying to hit reduction targets and fund environmental initiatives. Everyone wants to preserve their own country's wealth, so the tension lies in pushing others to contribute more while hoarding your own resources. Fail enough rounds and the planet suffers irreparable damage — succeed and the greediest delegate wins.