
Found a new village by recruiting workers from passing boats and competing for the most useful tiles to add to your growing settlement. As the seasons turn, the village fills with craftsmen and travellers, with the goal of becoming the most prosperous community by winter's end.
Found a new village by recruiting workers from passing boats and competing for the most useful tiles to add to your growing settlement. As the seasons turn, the village fills with craftsmen and travellers, with the goal of becoming the most prosperous community by winter's end.
In Keyflower, each player develops her own unique village over four seasons by successfully bidding for village tiles that feature specialized buildings and boats, and by collecting skills, resources and workers ("keyples"). In Keyflower: The Merchants, the second expansion for Keyflower, players continue to develop their village by building extensions and cabins, entering into lucrative contracts, and encountering new combinations of items on the incoming boats. Whereas Keyflower: The Farmers added breadth to the Keyflower game, Keyflower: The Merchants adds depth. The contracts, for example, provide more ways to score points, but may also be traded for the item they depict: workers, resources, or skill tiles. Extensions double the fixed point scores of existing tiles. Cabins provide more opportunities to upgrade and to build the extensions. Keyflower: The Merchants works well with 2-6 number of players and particularly enhances the two-player game.
Keyflower: The Farmers is an expansion for the game Keyflower. In that game, each player develops his own unique village over four seasons by successfully bidding on a variety of village tiles (specialized buildings and boats), skills, resources, and workers (keyples"). In Keyflower: The Farmers, players develop the agricultural side of their economy by acquiring new farm buildings, growing wheat, and collecting and breeding farm animals (cows, pigs, and sheep). Animals are kept in the fields created by the layout of the roads, adding a new dimension and considerations to the base game. Points can now be scored through the acquisition and breeding of the animals, by harvesting wheat, and from the layout of the fields. Players may choose to use all of the tiles from Keyflower: The Farmers and add tiles at random from Keyflower to make up the required number of tiles or simply mix the two sets of tiles. Contains: 21 large hexagonal tiles 3 turn order tiles 18 village tiles (including two summer boat tiles) 30 wheat tiles 12 brown wooden cows 24 pink wooden pigs 32 white wooden sheep 6 plastic zip storage bags Rules in English, French and German

Zatu Games

Zatu Games

Zatu Games

Zatu Games

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Rules of Play

Zatu Games

Rules of Play

Rules of Play

Zatu Games