
Designed by Phil Eklund and Justin Grey · Published by Ion Game Design
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Aboard the Starship Exodus, players control seven spacefaring human-machine hybrids embarking on an epic pilgrimage to the stars, performing worker actions to develop technology for survival, terraforming, and colonisation over many decades. Players cooperate to survive the journey's many hardships — cancer, gray goo, mutineers — but compete to earn the most victory points and emerge victorious.