
Lead one of four asymmetric fantasy factions — humans, orcs, dwarves, or elves — across a modular map, raising armies on land, fleets at sea, and aerial units to explore, expand, exploit, and exterminate your rivals. A streamlined 4X experience that delivers grand strategy without burying you in rules.
Lead one of four asymmetric fantasy factions — humans, orcs, dwarves, or elves — across a modular map, raising armies on land, fleets at sea, and aerial units to explore, expand, exploit, and exterminate your rivals. A streamlined 4X experience that delivers grand strategy without burying you in rules.
Six powerful siege engines join the fray in this mini expansion for Heroes of Land, Air & Sea. Like mercenaries, these formidable constructs can be recruited by any player, each tailored for different battle scenarios — ballistae excel in ranged combat, catapults demolish towers and sea vessels, and siege towers smash capital cities.
eroes of Land, Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war. Players control one of these classic factions, competing to expand their kingdom into new territory. Even the greatest kingdoms begin as small townships, therefore players begin with only a basic town hall, a couple of peons, and a single warrior. From there, players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom - all through careful action selection, exploitation, war, and resource management. As players reach milestones in the development of their kingdom, they gain access to many advantages. Peons become warriors, warriors become powerful heroes, and town halls eventually become castles. Players gain access to water, and even air, vessels and creatures. Boarding these vessels and creatures with your units allows for faster travel across the vast game board and for positioning armies for powerful attacks. War in Heroes of Land, Air & Sea features a cost/reward system carefully detailed on tactics cards from which players must secretly choose. The availability of these tactics cards depends on the units participating in the war. It is here that players wage their wits and legacy in an attempt to exterminate one another. For as we all know, "history is written by the victors". Heroes of Land, Air & Sea also boasts two economic systems, one being the risky acquisition and careful management of the resources (food, ore and mana), while the other is a twist on worker placement that requires the leveraging of peons to construct buildings, peons that could otherwise be exploring, expanding, exploiting, and exterminating! Finding this balance is crucial to victory!
A mini expansion for Heroes of Land, Air & Sea featuring 52 unique event cards that trigger exciting changes to the game while you play, adding unexpected twists and narrative variety to your conquest.
Heroes Of Land Air And Sea: Pestilence Booster Pack: Essentials: No. of players: 1-4 Playing time: -- minutes Age: --+ Heroes Of Land Air And Sea: Pestilence Booster Pack: - Rules of Play says: Expand the world of Pestilence even further w/ this booster pack. Includes more Spell cards, sleeves for the Pestilence expansion and 2 unique Mercenary vessels.
Heroes of Land, Air, & Sea: Merc Pack 2 Exp.: Essentials: No. of players: 1-4 Playing time: 120-180 minutes Age: 14+ Heroes of Land, Air, & Sea: Merc Pack 2 Exp.: - Rules of Play says: An expansion consisting of mercenary miniatures and their cards. The expansion was initially released as a KickStarter exclusive to backers of the 2017 campaign, but Gamelyn Games has stated that they may also be available for direct sale from their website or at conventions.
Heroes of Land Air & Sea: Pestilience Booster Exp.: Essentials: No. of players: 1-4 Playing time: 120-180 minutes Age: 14+ Heroes of Land Air & Sea: Pestilience Booster Exp.: - Rules of Play says: Expand the world of Pestilence even further w/ this booster pack. Includes more Spell cards, sleeves for the Pestilence expansion and 2 unique Mercenary vessels.
Heroes of Land, Air & Sea: Merc Pack 3 Exp.: Essentials: No. of players: 1-4 Playing time: 120-180 minutes Age: 14+ Heroes of Land, Air & Sea: Merc Pack 3 Exp.: - Rules of Play says: An expansion consisting of mercenary miniatures and their cards. The expansion was initially released as a KickStarter exclusive to backers of the 2018 campaign.
Mercenary Packs provide a diverse selection of Heroes that can be enlisted by any player, without any prerequisites. These exceptional Mercenary Heroes possess an array of formidable abilities, making them some of the most powerful assets in the game. The best part is that they can be recruited alongside your faction's regular Heroes, enhancing your strategic options and bolstering your forces.
Heroes Of Land Air And Sea: Mercenaries Pack 2: Essentials: No. of players: 1-4 Playing time: 120-180 minutes Age: 14+ Heroes Of Land Air And Sea: Mercenaries Pack 2: - Rules of Play says: An expansion consisting of mercenary miniatures and their cards. The expansion was initially released as a KickStarter exclusive to backers of the 2017 campaign, but Gamelyn Games has stated that they may also be available for direct sale from their website or at conventions.
Expand the world of Pestilence even further with this booster pack. Includes more Spell cards, sleeves for the Pestilence expansion and 2 unique Mercenary vessels.
Heroes Of Land Air And Sea: Mercenaries Pack 3: Essentials: No. of players: 1-4 Playing time: -- minutes Age: --+ Heroes Of Land Air And Sea: Mercenaries Pack 3: - Rules of Play says: An expansion consisting of mercenary miniatures and their cards. The expansion was initially released as a KickStarter exclusive to backers of the 2018 campaign.
Heroes Of Land Air And Sea: Order And Chaos Expansion: Essentials: No. of players: 1-6 Playing time: 120-180 minutes Age: 14+ Heroes Of Land Air And Sea: Order And Chaos Expansion: - Rules of Play says: Expands Heroes of Land, Air & Sea to support 5 and 6 players. Features a game board extension, components for the 5th and 6th player and 4 additional factions: the Undead, the Lionkin, the Lizardfolk and the Goblins.
Heroes of Land Air & Sea: Nomads Exp.: Essentials: No. of players: 1-4 Playing time: 120-180 minutes Age: 14+ Heroes of Land Air & Sea: Nomads Exp.: - Rules of Play says: An expansion consisting of "troll" nomad miniatures and their cards. The expansion was initially released as a KickStarter exclusive to backers of the 2017 campaign, but Gamelyn Games has stated that they may also be available for direct sale from their website or at conventions.
Heroes of Land, Air & Sea: Pestilence Expansion: Essentials: No. of players: 1-7 Playing time: 120-180 minutes Age: 14+ Heroes of Land, Air & Sea: Pestilence Expansion: - Rules of Play says: Expands Heroes of Land, Air & Sea to support 7 players. Features a floating continent, held above the board with clear plastic stands, and a sunken continent, achieved by laying a transparent blue sheet over an existing island. Includes 2 new factions: the Birdfolk and the Merfolk, 20 new spell cards, 24 new exploration tokens, and components for a 7th player.
"This expansion adds 10 nomad troll miniatures and their corresponding spell cards and rulesheet to your games of Heroes of Land, Air & Sea!"
Heroes Of Land Air And Sea: Nomads Mini-Expansion: Essentials: No. of players: 1-4 Playing time: 120-180 minutes Age: 14+ Heroes Of Land Air And Sea: Nomads Mini-Expansion: - Rules of Play says: An expansion consisting of "troll" nomad miniatures and their cards. The expansion was initially released as a KickStarter exclusive to backers of the 2017 campaign, but Gamelyn Games has stated that they may also be available for direct sale from their website or at conventions.
Includes more Spell cards, sleeves for the Pestilence expansion and 2 unique Mercenary vessels.
Mercenary Packs provide a diverse selection of Heroes that can be enlisted by any player, without any prerequisites. These exceptional Mercenary Heroes possess an array of formidable abilities, making them some of the most powerful assets in the game. The best part is that they can be recruited alongside your faction's regular Heroes, enhancing your strategic options and bolstering your forces.
Heroes Of Land Air And Sea: Mercenaries Pack 1: Essentials: No. of players: 1-4 Playing time: 120-180 minutes Age: 14+ Heroes Of Land Air And Sea: Mercenaries Pack 1: - Rules of Play says: An expansion consisting of mercenary miniatures and their cards. The expansion was initially released as a KickStarter exclusive to backers of the 2017 campaign, but Gamelyn Games has stated that they may also be available for direct sale from their website or at conventions.
Heroes of Land, Air & Sea: Order and Chaos Exp.: Essentials: No. of players: 1-6 Playing time: 120-180 minutes Age: 14+ Heroes of Land, Air & Sea: Order and Chaos Exp.: - Rules of Play says: Expands Heroes of Land, Air & Sea to support 5 and 6 players. Features a game board extension, components for the 5th and 6th player and 4 additional factions: the Undead, the Lionkin, the Lizardfolk and the Goblins.
Asmodee UK