
2020 · Designed by Fabien Gridel and Yohan Lemonnier · Published by IELLO
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A two-player city-building game set in Scotland's industrial heart, where players take turns visiting town figures to collect resources and construct buildings in a shared 4x4 grid. Factories score more when built near supporting infrastructure, train stations are a gamble, and monuments simply pile up points — making every placement decision feel weighty. The city's layout unfolds collaboratively but the scoring is fiercely competitive.