
2025 · Designed by Vegard Eliassen Stillerud, Eilif Svensson and Åsmund Svensson
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You are a pirate captain in the dangerous Scoundrel Bay archipelago, building your crew and competing to collect the most gold by conquering harbours, delivering crates, digging up treasure, and fighting monsters. A high-interaction game of area majority, open drafting, monster racing, and tense blind bids — all without direct negative attacks.