
2019 · Designed by Samuel Bryant and Gwen Ruelle · Published by Vivid
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Wildfires are spreading through the forest and every fire department has one goal: protect their own tower while using the wind and flames to threaten everyone else's. Players play action cards to redirect the wind, add fire, drop water, and build firebreaks, with the dreaded Firestorm card dramatically expanding the blaze each time it appears. The last tower standing wins this competitive firefighting game.