
Fire in the Lake drops one to four players into the tangled conflict of the Vietnam War, each controlling one of four asymmetric factions — the US, ARVN, NVA, and Viet Cong — with wildly different capabilities and win conditions. The card-driven COIN system drives events from the Tet Offensive to Linebacker II, pushing players to balance military action with politics, pacification, and the fickle meter of popular opinion. It is the fourth game in GMT s acclaimed COIN Series, designed by Volko Ruhnke and Mark Herman.
Fire in the Lake drops one to four players into the tangled conflict of the Vietnam War, each controlling one of four asymmetric factions — the US, ARVN, NVA, and Viet Cong — with wildly different capabilities and win conditions. The card-driven COIN system drives events from the Tet Offensive to Linebacker II, pushing players to balance military action with politics, pacification, and the fickle meter of popular opinion. It is the fourth game in GMT s acclaimed COIN Series, designed by Volko Ruhnke and Mark Herman.
A card-based bot system for Fire in the Lake that lets you play any faction solo or fill empty seats with AI opponents who respond to the current game state, pick targets intelligently, and make the strategic choices previously reserved for human players. Works with every scenario and faction combination.
This prequel expansion takes Fire in the Lake back to 1961, covering the early insurgency between ARVN and Viet Cong before US and North Vietnamese conventional forces entered the fight. Paired with Fall of Saigon it completes the full Indochina War arc from 1961 to 1975.

Zatu Games

Rules of Play

Zatu Games

Rules of Play

Rules of Play

Asmodee UK

Zatu Games

Rules of Play

Rules of Play

Asmodee UK

Zatu Games

Zatu Games