
2022 · Designed by Hjalmar Hach · Published by Horrible Guild
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Build a lush ecosystem on your own planet by drafting biome cards to grow trees, plant bushes, and place lakes across a modular landscape. Cards not chosen by you make those regions more fertile, so your rivals benefit — meaning card selection becomes a delicate dance of developing your own areas while denying your opponents fertile ground. A nature-themed abstract game about maximizing sunlight and tree density without casting shadows on your own forest.