
2014 · Designed by Lauge Luchau · Published by KOSMOS
Six task cards lay out the rules for how coloured balls must stack — on top, touching, not touching — and you race to satisfy as many constraints as possible before time runs out. A spherical 3D puzzle where every second and every ball counts.
Prices as shown on each shop’s site, VAT included. Buying more than one game? The bundle builder finds the cheapest combination of parcels.