
2026 · Designed by David Harding · Published by Grail Games
You're a respectable 1920s socialite with a reputation to protect, and eleven in the morning is the hour that matters. Lay out a spread of sandwiches, biscuits and cakes — and whatever you do, don't forget the tea — while dice add a dash of unpredictability and a butler and helpers bend the rules of service. A dice-driven take on Elevenses where the best table when the clock strikes eleven wins.
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