
2017 · Designed by Kristian Amundsen Østby and Bard Tuseth · Published by Aporta Games
One player becomes a spy hiding out in a secret country while everyone else plays detectives racing to track them down. Detectives play informant cards to get clues about the destination — population, industry, religion, history — and lean on their geography knowledge to narrow down where the spy is hiding before they slip away.
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