
2018 · Designed by Marc Dür, Samuel Luterbacher and Elio Reinschmidt · Published by Treecer
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Players act as forces of evolution, combining head, body, and limb cards to create animal species that must adapt to survive in a series of changing biome environments. Inspired by Darwinian natural selection, poorly adapted species go extinct while players score points by evolving creatures best suited to each revealed habitat.